Non-Retro Video Game Thread

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Post #251 by Vector » Sun Jun 29, 2014 2:31 am

HS wrote:Should have said ARPG, but same application. It's a fusion FPS.


Are you sure you're not thinking of System Shock 2? Half-Life was 100% FPS with no RPG elements.
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Post #252 by Konecny HypeTrain Captain » Wed Jul 09, 2014 1:58 am

I actually started playing Dota2, never thought I would play a moba but I am hooked.
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Post #253 by jester » Thu Jul 10, 2014 10:39 pm

Pretty excited about that game even without the oculus.
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Post #254 by NyQuil » Fri Jul 11, 2014 2:58 pm

The Great Nodldamus wrote:I actually started playing Dota2, never thought I would play a moba but I am hooked.


I've heard the learning curve is steep and everyone hates newbies.
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Post #255 by Konecny HypeTrain Captain » Sat Jul 12, 2014 4:02 am

NyQuil wrote:I've heard the learning curve is steep and everyone hates newbies.


I got some shit, but pub games everybody sucks so it's not that bad. You can actually feel yourself getting better though
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Post #256 by jester » Sat Jul 12, 2014 10:24 am

I am really fucking excited for Evolve.
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Post #257 by Konecny HypeTrain Captain » Sun Jul 13, 2014 4:33 am

jester wrote:I am really fucking excited for Evolve.


As am I, did you reserve Destiny? Apparently you get 3 beta codes when you reserve the game, so whenever I get my codes you can have one if you want.

Evolve looks like an incredible game and I got pretty excited when they first showed off the kraken.
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Post #258 by jester » Sun Jul 13, 2014 9:17 am

I have not reserved Destiny, but purely because I don't want the beta distraction right now. Trying to get a bunch of work done this summer. Thanks, though.
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Post #259 by vf » Thu Aug 14, 2014 6:21 pm

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Post #260 by Vector » Wed Jan 14, 2015 2:06 pm

I was working on a couple of small game projects but had to stop because my life was getting to busy. Yesterday I decided to just release the alphas. I wrote a short article explaining what the games are and provided download links. I'll also post the article after the link.

LINK TO THE ARTICLE

A Message from The Game Brewery:

Due to my full-time job and need to feed my family, I've had to cut back on production of video game projects over the last year. That's left my latest two projects, Agent of Fate and Triune, unfinished. It's been roughly four months since I've touched either. After becoming frustrated with my own lack of progress, I've decided to release these to the world. Both of these games are in an alpha state. They are playable and there is several hours worth of content in each. I've detailed below in the ways that Agent of Fate and Triune are unfinished as well as the working features. If there's any enthusiasm, there's a large possiblity that I'll continue development on one or both.

[SIZE="5"]Agent of Fate[/size]

Image
The character's sprite was a trial I did and just went, "Screw it, good enough".

Overview:
Agent of Fate is a turn-based RPG with Earthbound-style combat. The player takes on four avatars and is tasked with fixing an insane world's problems. The main design concept was simplicity. Everything is meant to be simple and easy. This was my attempt at messing with the ways a narrative is presented to the player.

Features:

-turn-based RPG combat
-hats
-can be completed
-full narration
-horrible custom art
-humorous story
-some custom music tracks (https://soundcloud.com/brennavk)
-controller support
-bestiary


Problems:

-audio bugs
-missing art assets
-unfinished boss battles
-occasional crashes
-no credits

*DOWNLOAD AGENT OF FATE*


[SIZE="5"]Triune[/size]

Image
This is what a level currently looks like.

Overview:
Triune is a puzzle-platformer where the player is able to create their own platforms. There is a point system in place which limites the amount of platforms that the player can use in a given level. There are seven available platforms. There is a progression system in place where with each level completed the player either unlocks a new platform or another point they can spend. Each level features one challenge that can only be done after the level is completed once.

Features:

-inventive puzzle-platforming
-three different characters
-two fully playable worlds
-custom art (http://spiritedviolet.carbonmade.com/)
-music for world one (http://incompetech.com/music/)


Problems:

-world three is not complete
-broken menus
-many missing art assets
-occasional crashes
-some gameplay bugs
-music not implemented for worlds two & three
-no credits

*DOWNLOAD TRIUNE*


Image
The layout and background for a level.
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Post #261 by HS » Wed Jan 14, 2015 7:21 pm

How has the response been?
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Post #262 by Vector » Thu Jan 15, 2015 11:24 am

I have gotten zero responses from anyone. It's frustrating because I know they are, at least, interesting games.
SopelFan wrote:This is up there on his on his list of 40 injuries with the snake bite and the busted nut.
In reference to Salo hurting himself playing whiffleball.
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Post #263 by WTF » Sat Mar 21, 2015 1:09 pm

I just wanted Zone of the Enders 3 but that's not going to happen.
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Post #264 by IcE ColD » Thu Mar 26, 2015 1:22 pm

Pillars of Eternity just came out, the first Kickstarter game I've ever pledged on. Might give it a go this evening.
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Post #265 by RTWAP » Fri Mar 27, 2015 8:56 am

IcE ColD wrote:Pillars of Eternity just came out, the first Kickstarter game I've ever pledged on. Might give it a go this evening.


I've played a couple hours. Seems good so far.
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Post #266 by IcE ColD » Fri Mar 27, 2015 9:13 am

RTWAP wrote:I've played a couple hours. Seems good so far.


I played for about 1.5 hours, so I'm just barely past the Character Creation screen, susf.

So far, I must say I like the aesthetics, the ambiance, the combat doesn't that rough to pick up. It does reminisce me of Planescape: Torment, which is one of the big reason why I pledged on that game (another big one being that Obsidian is behind it).

I've read a couple reviews, and I definitely agree with those who say that this game is first and foremost for the nostalgic isometric RPG fans.
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Post #267 by HS » Fri Mar 27, 2015 10:27 am

Battlefield: Hardline. It's shit. I haven't play it yet.
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Post #268 by RTWAP » Fri Mar 27, 2015 2:28 pm

IcE ColD wrote:I've read a couple reviews, and I definitely agree with those who say that this game is first and foremost for the nostalgic isometric RPG fans.


I missed out on those original games. I tried them a couple years back but the crappy graphics and incredibly bad controls and UI ruined it for me. So this is my chance to see how those would have felt if I'd played them with 1999 expectations.
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Post #269 by IcE ColD » Fri Mar 27, 2015 2:55 pm

RTWAP wrote:I missed out on those original games. I tried them a couple years back but the crappy graphics and incredibly bad controls and UI ruined it for me. So this is my chance to see how those would have felt if I'd played them with 1999 expectations.


[fanboy]There's a "Planescape: Torment" version on GOG.com (or they might be included, can't remember), that links you to mods that are taking care of the UI/screen resolution issues. Of course, the graphics and controls didn't age very well, but it's still an awesome game (although I very biased in this comment). One of the few RPGs that you can finish with a minimum of fighting (high Charisma and Intellect will make you silver-tongued).

Otherwise, if you find enjoyment in PoE, there's also "Tides of Numenera", another Kickstarter game - already fully funded - that is in the making right now by inXile Entertainment. Part of the team developing it was on the team who developed "Planescape: Torment" and they deemed ToN to be the spiritual successor of P:T[/fanboy]
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Post #270 by Konecny HypeTrain Captain » Fri Mar 27, 2015 4:54 pm

HS wrote:Battlefield: Hardline. It's shit. I haven't play it yet.


Beta was alright
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Post #271 by RTWAP » Sat Mar 28, 2015 1:50 pm

IcE ColD wrote:[fanboy]There's a "Planescape: Torment" version on GOG.com (or they might be included, can't remember), that links you to mods that are taking care of the UI/screen resolution issues. Of course, the graphics and controls didn't age very well, but it's still an awesome game (although I very biased in this comment). One of the few RPGs that you can finish with a minimum of fighting (high Charisma and Intellect will make you silver-tongued).

Otherwise, if you find enjoyment in PoE, there's also "Tides of Numenera", another Kickstarter game - already fully funded - that is in the making right now by inXile Entertainment. Part of the team developing it was on the team who developed "Planescape: Torment" and they deemed ToN to be the spiritual successor of P:T[/fanboy]


I tried Planescape and couldn't get past the annoyances. I bought all the old games on GOG. They were a few bucks each.

And I backed PE and Numenara. Should be fun.

I also backed a few others and they've generally turned out to be disappointing but I'm OK with that. It's a gamble, but at least it leads to more games being made, and less creative control by companies like EA.
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Post #272 by cawbber » Fri May 08, 2015 9:48 pm

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Re: Non-Retro Video Game Thread

Post #273 by Thomas Malthus » Thu Jul 16, 2015 2:44 pm

My brother's been sending me little app type games that he thinks I might enjoy.

The first one he sent me was Valiant Hearts:



http://www.valiantheartsgame.com/

The second was Guild of Dungeoneering:



I played Guild of Dungeoneering, it's pretty fun. A concept kind of like Carcassonne with some RPG thrown in. It's got fun little musical interludes and the art style is interesting too.

And he also showed me his alpha of this game, Jotun:



This one is all hand drawn and has a great feel.

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Re: Non-Retro Video Game Thread

Post #274 by vf » Thu Jul 16, 2015 4:34 pm

Jotun reminds me a lot of Bastion.



And the studios follow up Transistor

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Re: Non-Retro Video Game Thread

Post #275 by Craig » Fri Jul 17, 2015 10:29 am

Bation looks like fun, I might give that a go when I'm done with Space Rangers HD, which I finally found a pirated copy of that works a couple of weeks ago.
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Re: Non-Retro Video Game Thread

Post #276 by 19nazzy » Fri Jul 17, 2015 2:29 pm

Bastion was pretty fun, looking forward to trying Transistor at some point.
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Re: Non-Retro Video Game Thread

Post #277 by vf » Fri Jul 17, 2015 2:36 pm

I've enjoyed it quite a bit. Commentary is on par and the music is better. Controls are pretty much the same.
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Re: Non-Retro Video Game Thread

Post #278 by HS » Sat Aug 22, 2015 2:48 pm

Still playing Battlefield 4.

You don't know hatred until someone threatens you:
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Re: Non-Retro Video Game Thread

Post #279 by RTWAP » Sun Aug 23, 2015 8:06 am

HS wrote:Still playing Battlefield 4.

You don't know hatred until someone threatens you:


Serves you right for aimbotting.

:beaker:
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Re: Non-Retro Video Game Thread

Post #280 by 19nazzy » Wed Sep 02, 2015 1:43 am

MGS V is fantastic.
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Re: Non-Retro Video Game Thread

Post #281 by Jedrik » Fri Sep 11, 2015 4:05 pm

19nazzy wrote:MGS V is fantastic.


I play games now less than ever, but I watched the e3 demo or whatever it was and it just might be the trick that swings me into a PS4.
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Re: Non-Retro Video Game Thread

Post #282 by vf » Sat Sep 26, 2015 12:14 am

Cities: Skylines is fantastic for anybody feeling nostalgic about Sim City.
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Re: Non-Retro Video Game Thread

Post #283 by 19nazzy » Tue Sep 29, 2015 10:33 am

Franchise Hockey Manager 2 came out yesterday, waiting for a bunch of reviews before deciding on it this time.
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Re: RE: Re: Non-Retro Video Game Thread

Post #284 by Zardoz » Tue Sep 29, 2015 10:59 am

vf wrote:Cities: Skylines is fantastic for anybody feeling nostalgic about Sim City.

I was really excited about this, but every computer I own is out of date for the minimum requirements... Sad.
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Re: Non-Retro Video Game Thread

Post #285 by HS » Tue Sep 29, 2015 11:07 pm

Fallout 4 is coming out soon. I'm pretty excited about it. November 10th.
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Re: RE: Re: Non-Retro Video Game Thread

Post #286 by vf » Wed Sep 30, 2015 12:02 am

Zardoz wrote:
vf wrote:Cities: Skylines is fantastic for anybody feeling nostalgic about Sim City.

I was really excited about this, but every computer I own is out of date for the minimum requirements... Sad.


You have some old garbage computers Z. :softie:
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Re: Non-Retro Video Game Thread

Post #287 by R-66Y » Wed Sep 30, 2015 6:40 am

HS wrote:Fallout 4 is coming out soon. I'm pretty excited about it. November 10th.

I have it preordered on Xbox one.. And I don't even have an Xbox one.. That's how excited I am for it
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Re: Non-Retro Video Game Thread

Post #288 by NyQuil » Wed Sep 30, 2015 4:31 pm

I'm excited about it, but I wonder if it will be so similar to FO and FO:NV that it loses a bit of the appeal.

Skyrim proved that it was leaps and bounds better than Oblivion, so there's that.

I wouldn't mind seeing a game without the Brotherhood of Steel / Enclave, but it's such a big part of the canon that people would go apeshit if they weren't included.

Is it another one of these Vault dwellers leaves the Vault premises? I get that it works, because as the player, you don't know anything about your environment. It's a bit repetitive though.
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Re: Non-Retro Video Game Thread

Post #289 by senate » Wed Sep 30, 2015 5:27 pm

NyQuil wrote:Is it another one of these Vault dwellers leaves the Vault premises? I get that it works, because as the player, you don't know anything about your environment. It's a bit repetitive though.


The premise is that the protagonist is a pre-war civilian that went into the Vault and somehow emerges hundreds of years later. If you remember the quest in Fallout 3 involving the Commonwealth (where Fallout 4 happens) you can guess the possible twist they might do to your character.
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Re: Non-Retro Video Game Thread

Post #290 by NyQuil » Wed Sep 30, 2015 5:28 pm

senate wrote:The premise is that the protagonist is a pre-war civilian that went into the Vault and somehow emerges hundreds of years later. If you remember the quest in Fallout 3 involving the Commonwealth (where Fallout 4 happens) you can guess the possible twist they might do to your character.


That was the one in the aircraft carrier.

Oh well, the backstory is always irrelevant because it's really about how you interact from then on.
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Re: Non-Retro Video Game Thread

Post #291 by HS » Tue Nov 03, 2015 5:22 pm

Seven more days. Bethesda, please deliver.
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Re: Non-Retro Video Game Thread

Post #292 by R-66Y » Tue Nov 10, 2015 6:38 am

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Re: Non-Retro Video Game Thread

Post #293 by IcE ColD » Tue Nov 10, 2015 9:01 am

I think it's time for me to upgrade my RAM susf
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Re: Non-Retro Video Game Thread

Post #294 by HS » Tue Nov 10, 2015 12:35 pm

Go upgrade that RAM, fag.

Because this game is fucking incredible.
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Re: Non-Retro Video Game Thread

Post #295 by IcE ColD » Tue Nov 10, 2015 1:17 pm

I'm still a couple months from buying it anyways. I no longer buy games at full price (80$ lol).

I am currently enjoying my 5.49$ Fallout 3 GOTY edition, I can wait a couple months before experiencing Fallout 4.

And still be a fag by your standards.

Edit: I'm also a gayboi, apparently, so eh :dunno:
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Re: Non-Retro Video Game Thread

Post #296 by HS » Tue Nov 10, 2015 2:13 pm

IcE ColD wrote:I'm still a couple months from buying it anyways. I no longer buy games at full price (80$ lol).

I am currently enjoying my 5.49$ Fallout 3 GOTY edition, I can wait a couple months before experiencing Fallout 4.

And still be a fag by your standards.

Edit: I'm also a gayboi, apparently, so eh :dunno:


I mean fag in the nicest way. You aren't gay, but you are a fag.
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Re: Non-Retro Video Game Thread

Post #297 by R-66Y » Tue Nov 10, 2015 5:44 pm

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Re: Non-Retro Video Game Thread

Post #298 by IcE ColD » Tue Nov 10, 2015 6:20 pm

Btw, even if I don't plan on buying it this year, I still want either or both of you to post a fucking review over here.

:colbert:
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Re: Non-Retro Video Game Thread

Post #299 by HS » Tue Nov 10, 2015 6:59 pm

IcE ColD wrote:Btw, even if I don't plan on buying it this year, I still want either or both of you to post a fucking review over here.

:colbert:


Review: It's fucking awesome.

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