BKL rulebook

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BKL rulebook

Post #1 by MP » Tue Jan 28, 2014 12:26 pm

Broads Keeper League Rulebook:

1.0 Player Management

(1) If Fantrax hasn't accounted in a timely fashion for updates on a player, you may ask the administrator at any time for help in:

a. Moving a player from one roster status to another.
b. Adding another position to a player's capabilities.
c. Modifying a player's Salary Cap hit.

2.0 Rosters -

(1) Roster Size (38+3): There are at all times 38 maximum spots available for players, with 3 extra temporary spots available to those that qualify for the Injured Reserve List. This max roster size also applies to the offseason.

(2) Injured Reserve (IR): Only players with Red Flags are allowed to be placed on the IR. There is a maximum of three IR roster spots. A GM cannot bury an IR player in the minors (unless the player was injured while in the minors).

(3) Reserves: There are a maximum 10 spots available for Reserves. Your Reserves count against your Salary Cap, but like Minors and Injured players they do not accumulate stats.

(4) Minors: There are a maximum 16 spots available for those who qualify for the minors (green or grey flag next to their name), which includes those in the farm system, juniors, college, or Europe. Minors are included in your 38 man roster, but neither Minors nor Injured Reserve List players count towards your Salary Cap.

(5) To maintain a legal roster, you must keep within these limits:

A minimum of at least:
20 active players
4 centers
8 wingers
6 defensemen
2 goalies

A maximum of:
30 active players
8 centers
16 wingers
12 defensemen
6 goalies

(5) Green Flag Ruling: No GM at anytime shall utilize more than two inactive players (i.e., players with any coloured flag) in their active roster.

(6)Changes may be voted upon by team owners each off-season.

Salary Cap -
We peg our Salary Cap to plus $10M (Bonus Cap) and plus $5M (Natural Cap) that of the real NHL Salary Cap. From each real NHL trade deadline through to the completion of the first month of games in the next season (typically November 1st) we run on the Bonus Cap which is $10M more than the real NHL cap. For the remainder of the year, from November 1st to the day of the real NHL trade deadline, we're on the Natural Cap of $5M more than the real NHL cap. Fantrax automatically punishes those who exceed the Bonus Cap, but we run on the honor system (and snitching) during the months of the Natural Cap.

Trades & Signings -
Trades are completed by two or more teams acting in good faith, and can not be vetoed by another team. Players who were not selected in the draft, or were dropped by teams, enter the Waiver Wire for two days, and thereafter their status morphs into Free Agency. Waiver Wire pickups could take up to 2 days, while Free Agency pickups happen the following night. Bids on the Waiver Wire and Free Agency depend on your position in the claim order, but take effect at the automated processing time every night at 2:30AM EST. The claim order for both depends on how recently you've (successfully) gone to the trough. Trades are processed immediately, but take effect for the next day.

You may trade throughout the year, except for the period starting from the end of all games a day after the real NHL trade deadline to the completion of the season. You may add players via Free Agency or the Waiver Wire throughout the year, except for the period from the processing time following the day after the real NHL trade deadline until the Summer Draft. The only period in which you can neither trade nor add players via Free Agency or the Waiver Wire is from the day after the deadline to the completion of the season. You may drop players whenever you'd like.

Minimum / Maximum Games Played -
You can observe your min/max, and those of other teams, on the fantrax "min/max" tab on the roster pages. Close attention is needed, because one player injured for the season whom you don't replace at a position could cost you a draft pick. To eliminate tanking teams are subject to a minimum games played floor, and furthermore to avoid hording teams are also subject to a maximum games played ceiling.

Centers - 262GP min / 328GP max
Wingers - 525GP min / 656GP max
Defense - 393GP min / 492GP max
Goalies - 90GP min / 140GP max

Failure to reach the minimum GP floor in any position (C,W,D,G) results in total loss of all points for that position, distorting the official rankings. In order to avoid intentional tanking, draft picks are surrendered according to the number of games under the floor, at all positions, that your team finds itself. The depth of the shortfall determines the draft pick.

+21GP - 1st Round draft pick
16-20GP - 2nd Round draft pick
11-15GP - 3rd Round draft pick
6-10GP - 4th Round draft pick
1-5GP - 5th Round draft pick

If that particular draft pick has already been traded, the same draft pick for the following year will be surrendered. If you inherit a team, you do not inherit the previous owner's damages from the preceding season. However, If they did accrue damages, you will not be entered into the lotto. If you inherit a team at mid-season that reaches the minimum GP floor at all positions, you are eligible for the lotto. A team surrendering a draft pick maintains the drafting place, through all rounds except in the surrendered round, and is equivalent to their place in the standings prior to fantrax dropping all points in the position(s).

Draft Lotto -
Standings for the draft lotto will be determined by fantasy points per game. The three bottom placed teams, and the three top placed teams are all eliminated from the Lotto.

The remaining eligible teams are assigned a random numbers 1-100, with the 4th to last place team receiving 2 addutional numbers, 5th to last place team receiving 1 additional number.

The team who selects the number closest to a randomly generator number is bumped 5 draft spots higher, second closest 3 spots, and third closest gets a 1 spot bump, in that exact order of bumping (therefore, third closest could hypothetically leapfrog the Lotto winner). A GM can only receive one of the three bumps.

Summer Draft & Unrestricted Free Agency -
Our Summer Draft combines the real NHL Entry Draft and Unrestricted Free Agency. Selections from the latest NHL Entry Draft are combined with all players who were bound for Unrestricted Free Agency at the beginning of the previous season (e.g. the 2011 Summer Draft's free agents were determined by Oct 7th, 2010).

The Free Agents available at the time of the actual NHL Free Agency frenzy are not necessarily lined up with ours. All players entering their final contract on the first day of the season are destined for Free Agency, and thus our Summer Draft, regardless of whether they re-sign mid-season. Restricted Free Agency does not exist for the purposes of our league.

The draft proceeds for 7 rounds. You are able to trade your draft picks for the 3 upcoming drafts.

A GM must have an available roster position (38+3) in order to make a selection. No player drops will be permitted during the draft.

Some future draft-eligible players may already be in the fantrax system of available players. Signing them is voided upon discovery. Don't do it.

Justin Schultz Rule: A GM retains the rights to a player that becomes a UFA by not signing an entry level contract with the team that drafted them.

Radulov Rule: A GM does not retain the rights to a unsigned UpFA player that doesn't sign before July 1.

Scoring -
We currently use this scoring structure:

For Players:
Goal - 2pts
Assist - 1pt
Powerplay Goal - 1pt
Powerplay Assist - 1pt
Short Handed Goal - 2pts
Short Handed Assist - 1pt
Game Winning Goal - 1pt
Overtime Goal - 1pt
Hat Trick - 1pt

For Goalies:
Win - 4pts
Shutout 5pts

Changes and additional stats may be voted upon by team owners each off-season.

Dereliction -
Minimal activity and attention paid to your team will eventually lead to other team owners asking for your removal. We are a competitive, comprehensive and very active league that handles the problem of absentee team owners quickly, in mid-season if necessary.

Expansion / Hand-over / Contraction -
Additional teams may be created or disassembled each summer, but the entrance of new owners and the structure of a possible expansion draft is subject to the continually renewed deliberations of the existing owners. Hand-overs may happen at any time upon the resignation of an owner. and may be handled on an ad hoc basis mid-season if necessary.

------------------

You can see the League Rules Summary on the Fantrax site here:
http://www4.fantrax.com/fantasy/leagueR ... gkh1fdpd41
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Post #2 by VLoo » Wed Jan 29, 2014 1:54 pm

I remember it being brought up at the end of last year's draft that there may be interest in cutting down the amount of rounds. Maybe that should be discussed before the trade push that will inevitably come with the deadline looming.
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Post #3 by MP » Wed Jan 29, 2014 2:09 pm

dempsey_k wrote:Good point.

Does anybody care if we cut it down to 7?


You mean I won't be able to cash in on that 9th I got from Indrew?



Please do. Heck, go to 5.
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Post #4 by VLoo » Wed Jan 29, 2014 2:13 pm

dempsey_k wrote:Good point.

Does anybody care if we cut it down to 7?


It'd be no skin off my sack.
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Post #5 by AD » Wed Jan 29, 2014 2:26 pm

7 is good.
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Post #6 by HS » Wed Jan 29, 2014 2:49 pm

We rarely trade picks beyond the 4th round. I would be okay with 5 rounds this coming draft.
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Post #7 by mayoradamwest » Wed Jan 29, 2014 2:57 pm

6-7 sounds good.
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Post #8 by Indrew » Wed Jan 29, 2014 2:59 pm

I'm good with whatever.
mcphee wrote:FUCK YOU INDREW.

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Post #9 by MP » Wed Jan 29, 2014 3:00 pm

Indrew wrote:I'm good with whatever.


No picks for indrew...
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Post #10 by Indrew » Wed Jan 29, 2014 3:02 pm

I think we cut the last few rounds of the last draft.
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Post #11 by MP » Wed Jan 29, 2014 3:04 pm

Indrew wrote:I think we cut the last few rounds of the last draft.


A much more affirmative stance.
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Post #12 by chiclet » Wed Jan 29, 2014 3:13 pm

Let's get a poll going, fellas.

I'm in with 6. 7 at most.
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Post #13 by MP » Wed Jan 29, 2014 3:14 pm

5. :bert:
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Post #14 by AD » Wed Jan 29, 2014 4:05 pm

I'm gonna say anything more than 5. On principle.
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Post #15 by MP » Wed Jan 29, 2014 4:07 pm

AD wrote:I'm gonna say anything more than 5. On principle.


I sense the love has left our relationship...
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Post #16 by AD » Wed Jan 29, 2014 4:07 pm

Masterplan wrote:I sense the love has left our relationship...


It has nothing to do with you. Its just priciples.
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Post #17 by AD » Wed Jan 29, 2014 4:07 pm

The principle being that I disagree with you.
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Post #18 by MP » Wed Jan 29, 2014 4:08 pm

AD wrote:The principle being that I disagree with you.


I want my T-shirt back.
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Post #19 by IcE ColD » Wed Jan 29, 2014 4:14 pm

7. :beaker2:
Society is actually a bunch of flawed primates guided by selfishness, fear, and superstitious bullshit.

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Post #20 by cawbber » Thu Jan 30, 2014 7:38 am

dempsey_k wrote:Good point.

Does anybody care if we cut it down to 7?


7 is reasonable.
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Post #21 by cawbber » Thu Jan 30, 2014 7:40 am

HS wrote:We rarely trade picks beyond the 4th round. I would be okay with 5 rounds this coming draft.


except MP who offered my a brazillian 9th rounders for one of my players. SUSF.
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Post #22 by MP » Thu Jan 30, 2014 9:14 am

cob wrote:except MP who offered my a brazillian 9th rounders for one of my players. SUSF.


I offered a 6th, 7th, 8th and two 9ths, for a ufa defenseman. Both sides of the offer were in a sense worthless.
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Post #23 by chiclet » Sun Mar 23, 2014 7:06 pm

Will likely never happen, but seeing as MP and I are currently tied, what is our tie-breaker if tied at the end of season?
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Post #24 by VLoo » Sun Mar 23, 2014 9:35 pm

Find a reliable partner for 3 legged sack races held on consecutive Sundays.
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Post #25 by Indrew » Mon Mar 24, 2014 8:45 am

How about least games played?

Of course that could very well be a tie too, if you are both maxed.
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Post #26 by AD » Mon Mar 24, 2014 9:39 am

Popularity contest?
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Post #27 by MP » Mon Mar 24, 2014 10:49 am

Most goals? Although I'd prefer most goaltender W's...

Edit: I fine with the first tiebreaker being FPts per game. I'd then go most goals as the second, followed by A's, then W's.

If we're still tied then fuck it. It's a tie.
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Post #28 by HS » Mon Mar 24, 2014 6:17 pm

A fight to the death!
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Post #29 by Bow Tie » Mon Mar 24, 2014 8:42 pm

Who holds out the longest with mere flesh wounds? we need a vbookie
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Post #30 by HS » Mon Mar 24, 2014 8:44 pm

Prison Mike wrote:Who holds out the longest with mere flesh wounds? we need a vbookie


Death by a thousand negative rep cuts.
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Post #31 by mayoradamwest » Mon Mar 24, 2014 9:55 pm

Best sonnet takes it.
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Post #32 by VLoo » Mon Mar 24, 2014 10:06 pm

mayoradamwest wrote:Best sonnet takes it.


Yup.
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Post #33 by chiclet » Mon Mar 24, 2014 10:45 pm

I vote for best sonnet!

As voted on by all of broads or merely us cool dudes here?
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Post #34 by chiclet » Tue Mar 25, 2014 9:19 am

oh, ho, ho.

(that's just a sample).
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Post #35 by VLoo » Tue Apr 15, 2014 10:06 am

Lord Chezz wrote:Cue MP complaining in 5...4...3...


Nah, I don't think so. Was discussed last offseason at some point too. I held onto to Bryz's rights and was praying for a Brad Richards buyout. Still praying. Those seem to have always been the rules though, so nothing to get uppity about.
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Post #36 by VLoo » Tue Apr 15, 2014 5:05 pm

Wait... Do we lose the points we've accumulated for the position in question if we don't meet the min? cob has somehow fallen to 2nd last and I don't recall him being there at the end of the season.
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Post #37 by IcE ColD » Tue Apr 15, 2014 5:48 pm

VLoo wrote:Wait... Do we lose the points we've accumulated for the position in question if we don't meet the min? cob has somehow fallen to 2nd last and I don't recall him being there at the end of the season.


That's something I didn't want to find out with the "Max" at the goalie position, hence why I sat my goalies for the last 3 days of the season.

But yeah, that's in the Rules.
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Post #38 by VLoo » Tue Apr 15, 2014 6:17 pm

IcE ColD wrote:That's something I didn't want to find out with the "Max" at the goalie position, hence why I sat my goalies for the last 3 days of the season.

But yeah, that's in the Rules.


I hit max last year and it just stops recording any points you could win with the remaining games your player has left.
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Post #39 by mayoradamwest » Tue Apr 15, 2014 6:25 pm

VLoo wrote:I hit max last year and it just stops recording any points you could win with the remaining games your player has left.


Yeah, that's what happens.
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Post #40 by IcE ColD » Tue Apr 15, 2014 6:30 pm

OK then, the rules are slightly different whether you get over the max, or under the min, but here it is as appearing on fantrax:

fantrax wrote:If the minimum number of games played has not been met for a particular position, all players set to that position on the Team Roster screen will lose their stats/points for the entire season.
If the maximum number of games played has been exceeded for a particular position, all players set to that position on the Team Roster screen will no longer accumulate any more stats/points beginning the day after the maximum was met or exceeded, for the remainder of the season.
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Post #41 by Bow Tie » Wed Apr 16, 2014 12:54 am

I'm totally okay with it
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Post #42 by cawbber » Sun Apr 20, 2014 2:30 pm

dempsey_k wrote:Yeah so cob will just get penalized. Didn't realize he'd not make it. Fucking slacker.


hey - too many injuries for me this year

So what is it that I lose?
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Post #43 by cawbber » Sun Apr 20, 2014 10:05 pm

dempsey_k wrote:1-5GP - 5th Round draft pick


fill yer boots.
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Post #44 by MP » Mon Apr 21, 2014 11:57 am

Has the NHL published next year cap amount yet?
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Post #45 by chiclet » Mon Apr 21, 2014 12:00 pm

Was looking this morning. Best I could tell was a Bettman rumour of 71-something, putting us at 76.
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Post #46 by mayoradamwest » Mon Apr 21, 2014 12:01 pm

I'm going to have some cap space. :gary:
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Post #47 by HS » Mon Apr 21, 2014 1:51 pm

mayoradamwest wrote:I'm going to have some cap space. :gary:


Especially with Spezza and Crosby on the IR.
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Post #48 by mayoradamwest » Fri Aug 29, 2014 7:48 am

What are the cap numbers this year?
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Post #49 by MP » Fri Aug 29, 2014 7:53 am

mayoradamwest wrote:What are the cap numbers this year?


69+5+5bonus

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