RTWAP wrote:What is Live?
A console thingy.

Sid Meier's Civilization®: Beyond Earth™ is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.
As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world.
As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
[CENTER]FEATURES[/CENTER]
Seed the Adventure: Establish your cultural identity by choosing one of eight different expedition sponsors, each with its own leader and unique gameplay benefits. Assemble your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet.
Colonize an Alien World: Explore the dangers and benefits of a new planet filled with dangerous terrain, mystical resources, and hostile life forms unlike those of Earth. Build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for your people.
Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind. The technology web is organized around three broad themes, each with a distinct victory condition.
Quest System: Quests are injected with fiction about the planet, and help to guide you through a series of side-missions that will aid in resource collection, unit upgrades, and advancement through the game.
Orbital Layer: Build and deploy advanced military, economic and scientific units that provide strategic offensive, defensive and support capabilities from orbit.
Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style.
Multiplayer: Up to 8 players can compete for dominance of a new alien world.
Mod support: Robust mod support allows you to customize and extend your game experience.
In reference to Salo hurting himself playing whiffleball.SopelFan wrote:This is up there on his on his list of 40 injuries with the snake bite and the busted nut.
Vector wrote:I just launched a Kickstarter for an adventure game I'm making.
https://www.kickstarter.com/projects/1032352981/the-floating-world-0
IcE ColD wrote:Anyone can post any kind of feedback on Dark Souls II yet? Kinda interested, but would like to get an idea of how it holds up so far (yes, only a couple days in, but still)
In reference to Salo hurting himself playing whiffleball.SopelFan wrote:This is up there on his on his list of 40 injuries with the snake bite and the busted nut.
Vector wrote:Lots of feedback. Check all over the internet. People seem to love it. The series isn't for me, however. Does some things I really like but I don't have the patience or free time to learn how to play it.
IcE ColD wrote:Yeah, every gaming website have their own reviews, but I tend to have more faith in a review made by a fellow gamer rather than believing all the stuff the gaming website got from sucking on dev' companies' dicks. Let's say I actually mix both kinds of reviews and watch a couple of gameplays vids on YouTube before jumping on such a game.
In reference to Salo hurting himself playing whiffleball.SopelFan wrote:This is up there on his on his list of 40 injuries with the snake bite and the busted nut.
In reference to Salo hurting himself playing whiffleball.SopelFan wrote:This is up there on his on his list of 40 injuries with the snake bite and the busted nut.
HS wrote:Well, someone gifted me the first Dark Souls, so I may end up getting the second one if the first one is as good as advertised. DS2 has received critical acclaim since its release, so there's that.
HS wrote:Every game has its bugs, especially at release. I heard that the world's first completion was based on a glitch that allowed him to bypass an area of the game.
jester wrote:... game needs to come out for PS4. Of course, when Destiny comes out, I think that's going to dominate my time for a while.
Anyone seen the Evolve gameplay? Looks cool.
Shredder wrote:I like BF better, but COD is the same shit every single year with a few tweaks. I got Titanfall for free so I can't complain. I think it has high replay-ability whereas COD collects dust after a week. We'll have to agree to disagree then. I find it fun, but then again I am usually stoned while playing.
HS wrote:Yea, I can understand that. Titanfall is brainless entertainment. I totally get that. I like Battlefield 3 and 4 because it isn't a brainless shooter. You actually have to think and listen. Some of my best highlights have come from playing it smart. Example:
[YOUTUBE]PEOGCVIkb_s[/YOUTUBE]
It's just one minute long, and I went on a 27 kill rampage because of it. But the base of how I did it is in that video.
Shredder wrote:Nice. That's exactly why I love BF. I might only finish a game with 5-10 kills, but I enjoyed how I would have to stalk my victims and use certain strategies to go on rampages as a sniper. I can't stand when people complain about map sizes. You have to play it like you are in reality. COD you find yourself going to the same spot every time, using the same gun a lot etc etc.
Return to “Video & Arcade Top 10”
Users browsing this forum: No registered users and 0 guests